Tools & Technologies

Bit Royale is a turn-based, tabletop-inspired strategy game where slot mechanics drive tactical decisions.
I designed the full UX/UI experience, focusing on clarity, rhythm, and visual feedback for turn-based gameplay. I worked on the information architecture, screen flows, and gameplay interfaces, as well as on turn indicators and transition animations to clearly communicate game states. Complex UI components were vectorized in Illustrator, and all interactions and animations were prototyped directly in Figma.
The goal was to translate complex mechanics into an interface that feels intuitive, readable, and engaging.